Bitmapped Graphics Programming in C++

Bitmapped Graphics Programming in C++

4.11 - 1251 ratings - Source

Teaches programmers how to display and manipulate graphic images, and details features of current major graphic file formats. The volume focuses on bitmapped graphics, the most basic and common means of displaying images on a computer screen. The book and accompanying disk feature extensive, ready-to-use source code in C++--qdrop-inq modules that enable users to quickly create and use files in each of the different formats. Annotation copyright by Book News, Inc., Portland, ORCPP (continued) { int cnt = 0; while( (pxls[cnt]==vaal) aamp;aamp; (cnt alt; maxcnt) ) cnt++; return cnt; ) int Group3Encoder::wrtbitcode( int code, int len ) { unsigned short mask = 0x8000; while( len-- ) { if( code aamp; mask ) codebyte l= codemask; mask agt;agt; = 1;anbsp;...

Title:Bitmapped Graphics Programming in C++
Author: Marv Luse
Publisher:Addison-Wesley - 1993

You must register with us as either a Registered User before you can Download this Book. You'll be greeted by a simple sign-up page.

Once you have finished the sign-up process, you will be redirected to your download Book page.

How it works:
  • 1. Register a free 1 month Trial Account.
  • 2. Download as many books as you like (Personal use)
  • 3. Cancel the membership at any time if not satisfied.

Click button below to register and download Ebook
Privacy Policy | Contact | DMCA